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Showing posts from October, 2016

Game Box Art Cover

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I recreated a box art from an already published game. (A fan made version so to speak). D esign for, use graphics, text, etc. and utilize them with the elements of design to help guide the viewer/player to see the message through box art.                                     BACK COVER                              SPLINE           FRONT COVER COMP PIECES BELOW: 

Pendulum 2D animation

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 Created a pendulum swing emphasizing the principles of arcs and solid drawing. Remember that timing chart indicates the number of frames between two  keyframes  along with information that indicates the time that is between each frame. Also remember that Spacing and Timing will determine how fast the ball moves, showing gravity and speed of the animation as well as the ball itself!